Beginning his studies at Full Sail University, Duncan has worked on multiple projects in audio for the Full Sail University Film Department.
There, he has enjoyed working from the beginning to end of projects including sound collection, sound design/editorial, foley work, and ADR.
From there, he moved to Los Angeles to complete his optional practical training working on a short films and game trailers like “Backpack” (2019), “Adeline, the Great” (2019) and “Sins in the Synth”.
Duncan is currently based in Kuala Lumpur working as a sound designer for local independent filmmakers and game companies. He is also a co-organizer for Game Audio Malaysia (GAMY).